Planets
Your planets produce resources continuously. You can own several by colonizing them with a fleet.
Colonization limit
5
maximum planets per player (including home planet). Beyond this limit, any colonization attempt will be refused.
Planet types
Uncolonized planet
Free planet in the galaxy. A fleet with the Colonization mission can seize it. Each planet has unique production bonuses.
Your planet
Planet under your control. It produces resources, hosts your buildings, defenses, populations and ships.
AI planet
Controlled by the game's artificial intelligence. It can attack and defend itself. An ideal target to progress early in the game.
Planetary production bonus
Each planet has production bonuses for each of the 4 resources. These bonuses apply directly to your mines' yield. A planet with a high Titanium bonus will therefore produce much more Titanium than a standard planet for the same mine level. That is why colonizing new planets is essential to boost your economy.
What is on a planet
Resources
Each planet continuously accumulates its 4 resources based on mine production, boosted by the Economic Center and the Extraction technology.
Construction queues
Buildings, ships, defenses and equipment are produced via separate queues. Multiple elements can be queued up in succession.
Populations
The planet trains populations in its barracks. These populations can be assigned to buildings to activate their bonuses or sent via portal.
Teleportation portal
Each planet has a portal that can be opened or closed. It allows sending missions (attack, transport, espionage, ...) instantly to other planets.
Colonization
Colonization is done exclusively by space: you must send a fleet with the Colonization mission to a free planet. Once the fleet arrives, the planet is captured and the transported resources and populations are transferred to the new colony. The cost increases significantly with each new colony.
1st colony
Resources
Populations
2nd colony
Resources
Populations
3rd colony
Resources
Populations
4th colony
Resources
Populations
Docked fleets and planetary defense
By default, ships docked on a planet do not participate in its defense in case of an attack and are therefore protected. This behavior can be modified from the π Shipspage. By enabling automatic defense, your ships will fight in case of attack to protect the planet but will be vulnerable.
Warning: the mode change is not instantaneous β a delay of 2 min applies.